Unity export prefab as fbx1/10/2024 ![]() ![]() Manage the Unity Editor project settings dedicated to the FBX Exporter package features. Use the Unity Integration tool in Autodesk® Maya®, Autodesk® Maya LT™ or Autodesk® 3ds Max® to import and export FBX files directly to and from Unity without having to specify filenames, select objects, or set FBX importer or exporter settings. Integrate Unity with 3D modeling software Use the FBX Exporter along with the Recorder package to record animations as FBX files in Play mode.Įasily convert GameObjects and Prefab assets to Prefab Variants based on FBX files to enable a convenient FBX model workflow between Unity and your 3D modeling application. Get a few references and guidelines to better understand the FBX export process and expectable results.Įxport GameObjects from the Hierarchy, or animation clips from Timeline, to FBX. Install the FBX Exporter package and check out the requirements and support details. ![]() Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort. The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. For detailed information about package requirements and installation instructions, refer to Installation. To use the FBX Exporter package, you must install it separately, in addition to the Unity Editor.
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